Overview of Primitives, Transformations, and Modeling Operations
It is recommended that you create your part in CAD, do operations such as splitting the part into multiple bodies using planes or surfaces there, and bring them into nTop to be modified and optimized. There are, however, possibilities in nTop to create simple implicit geometries as well as perform simple transformations and modeling operations on your object.
Primitives
Primitives, found in the Create tab, are simple shapes that are generated as implicit bodies.

Transformations
In the Utilities tab, you can find object Transformations such as: scaling, rotating, translating, and orienting. You can perform these operations on any type of geometry and in combination with each other. The block will output your transformed geometry while the original geometry remains as a prior block.

Modeling Operations
In the Modeling tab, you can find common operations such as: offsetting, extruding, shelling, thickening, and revolving. These operations may perform differently than expected on Implicit Bodies compared to traditional CAD.

