Unit Cell Generation
Depending on what we want to texture our part with, there are a few ways we can generate a unit cell.
Implicits Generated within nTop
Using blocks in the Create and Modeling tab, we can generate an implicit geometry from scratch within nTop.
For example, a Sphere block could create a simple bump texture. Using the Regular Polygon and Loft Between Profiles blocks could make a hexagonal geometry.

Example of Unit Cell Generated within nTop
Imported Geometry: Meshes and CAD Parts
Unit cells can also be generated outside of nTop to use within this workflow. Both CAD and mesh bodies can be imported and used.
